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PC Pilot

The Complete Guide to Computer Aviation
by Steve Smith

cover

Table of Contents

Cover

Title Page

Acknowledgements

Preface: FIRST IN FRIGHT
   The Day They (Almost) Strafed Callaghan's Beach.

Introduction: WHAT THIS BOOK IS ABOUT
   And Who This Book Is For

Chapter One: FLIGHT SIMULATION 101
   Slipping the Surly Bonds
   Into The Air, Junior Birdmen
   The Auteur Theory
   Military Versus Civilian Aviation
   A Good Read Is Hard To Find
   Fight Or Flight
   When Bad Things Happen To Good Planes
   AAAAAAA-IIIIIIII!!!!
   How To Evaluate A Flight Simulation
   The All-Important Flight Model

Chapter Two: HARDWARE CONSIDERATIONS
   Forget Everything Else—Go For The Fastest CPU
   Processor Speed Is Everything
   Why Speed Matters
   Video: What You See Is What You See
   The (Really) Big Question: Which Monitor?
   VGA-To-NTSC Boards
   The Man-Machine Interface
   The French Have A Word For It: Joi D'stique
   Are You Hooked Up Yet?
   The Yoke Is On You
   Of Mice And Persons
   Memory: Ram And Hard Disks
   The Sound And The Fury
   Mano A Mano
   Gilding The Lily: Cd-Rom
   You Don't Need…
   Putting It All Together
   What About Portables?
   Upgrade Now!
   Everything You Need To Know About Hardware In One Easy-To-Understand Chart

Chapter Three: MICROSOFT'S FLIGHT SIMULATOR
   Still Number One...After All These Years
   Everything You Could Want; More Than You Need
   The Flying Lesson: Press "F4"
   Land Me
   Kiss The Statue
   Don't Bogart Those Old Disks
   A Cottage Industry
   Do-It-Yourself Red-Eye

Chapter Four: SPECTRUM HOLOBYTE'S FALCON
   Fiendishly Complex; Militarily Correct
   Terms Of Engagement
   The Making Of An Ace
   A Flying Grand Prix Racer
   The "Y" Factor
   The Falcon's Worst Nightmare
   Beyond The Cold War

Chapter Five: ORIGIN'S STRIKE COMMANDER
   You Ought To Be In Pictures….
   Uncle Sugar Wants You
   Photorealistic Urban Sprawl
   Reality Check

Chapter Six: MICROPROSE'S F-15 STRIKE EAGLE III AND F-14 FLEET DEFENDER
   Color Them "Air Superiority Blue"
   The F-15 Versus The Mig-25
   A Mission You Can Refuse
   Prelude To A Dogfight
   Mud Below; Rembrandt Above
   The End Of The Beginning, Or …
   Tomcats On The Prowl

Chapter Seven: MICROPROSE'S F-117A STEALTH 2.0
   Rigged For Silent Running
   The Fighter That Can't Fight
   A Surfeit Of Scenarios
   Alone, Unarmed, And Unafraid

Chapter Eight: ELECTRONIC ARTS' CHUCK YEAGER'S AIR COMBAT
   A Revolution In Aerial Warfare
   Push-Button Warfare
   The Secret Life Of Edgar Schmued
   The Mighty Mustang
   I'm Chuck, Fly Me.
   The Pop-Up General

Chapter Nine: LUCASARTS' SECRET WEAPONS OF THE LUFTWAFFE
   The Last Days Of The Third Reich
   Real Deficit Reduction
   The Secret Weapons Of Secret Weapons
   When You Wish Upon A Star
   The Last Days Of The Third Reich

Chapter Ten: DYNAMIX'S ACES OVER EUROPE AND ACES OF THE PACIFIC
   The Big Picture…One Sortie At A Time
   A Career Without A Future
   Something Special In The Air
   Aces Of The Pacific
   Why The Corsair's Wings Are Bent
   World War II: 1946!—What A Concept

Chapter Eleven: DYNAMIX'S RED BARON
   The Death Of Chivalry
   How To Spot An Ace
   "Red Baron Mission Builder"

Chapter Twelve: VERTICAL FLIGHT
   Helos And Harriers
   Comanche Maximum Overkill
   Great Graphics, But…
   Gunship 2000
   The Battle Of The Harriers
   Up, Up, And Away

Chapter Thirteen: OTHER FLIGHT SIMULATIONS
   The Best Of The Rest
   Sublogic's Air Transport Pilot
   Mnemonic It's Mnot
   Lucasarts' Their Finest Hour: The Battle Of Britain
   Choose Your Weapon
   Konami's Air Warrior
   Spectrum Holobyte's Tornado
   A Board Game With Wings
   Velocity's Jetfighter II
   Origin's Pacific Strike

Chapter Fourteen: FLAPS DOWN, GEAR DOWN
   Where Do We Go from Here?

Appendix I: RATING THE PROGRAMS
   A Subjective Evaluation

Appendix II: RESOURCES
   Where to Find It

A Critical Bibliography
   Read 'Em and... Whatever

Glossary
   What the Heck is a HOTAS?

About the Author

Back Cover


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