Jet Fighter School
Air Combat Simulator Tactics and Maneuvers
by Richard G. Sheffield
Pitch Back
Situation:
You're attacking your opponent head-on with at least 500 knots of airspeed.
Maneuver:
- You're in a head-on pass (1).
- Pull up into a loop maneuver (2).
- At the top of the loop, keep the stick pulled back (3).
- When you're heading straight toward the ground, start to turn toward the enemy while pulling out of the dive (4).
- Instead of finishing the loop heading in your original direction, you've turned on the way down and should finish in a hard turn behind your opponent (5).
Note:
This kind of maneuver is called an out-of-plane maneuver—you're maneuvering in the vertical plane while your opponent is in a flat turn.
This maneuver looks tricky—and it is. Pull back hard on the stick, loop, and then turn behind the target if it's there.
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